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BargainingIntroCard

Bargaining intro card

Bargaining is an Iron cartridge acquired from the sub-area of The Future accessed with the help of Steven III. This cartridge represents one of the five parts of the Tower of Ascension. The main hazards in this cartridge are thistlefish and paraslags.

Bargaining consists of 6 levels. Like any other Iron cartridge, Bargaining does not offer any extra lives, meaning it must be beaten without dying. It also lacks any collectible rings.

Enemies[ | ]

Bargaining features 2 enemy types:

  • Thistlefish - hostile fish which will chase Ash in the water. Thistlefish will approach Ash slowly if he is far away and quickly dash towards him within certain range. If the fish manages to jump out of water and onto a solid platform, it will flop around unpredictably, attempting to get back into water. Touching the thistlefish kills Ash.
  • Paraslags - spiky slug-like creatures which stick to floors and ceilings of the area and remain stationary until Ash approaches them and either walks underneath them or jumps over them. When that happens, paraslag will dash up or down in a straight line, attempting to catch Ash, and will stick to the next surface in its way. Any contact with a paraslag kills Ash.

Trivia[ | ]

  • In the five stages of grief model Bargaining is the third stage, representing the negotiation as an attempt to avoid the cause of grief. For example, a terminally ill person may attempt to convince themselves that a change in lifestyle will save them from death.

Gallery[ | ]

See also[ | ]

  • The Future - a set of small challenge areas in which Iron cartridges can be collected.
  • Acceptance - a special Iron cartridge acquired by collecting the first 4 Iron cartridges.
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